Brand Learning – a gamified learning experience
It's here! The deBroome team is excited to announce the launch of our new service, Brand Learning, a gamified learning experience that helps companies spread knowledge about two of their most important assets — their brand and their culture.
This unique tool adds new meaning to the work play equation, and makes it easy for both employees and partners to learn about their brand through encouragement, constructive feedback and incentives based on game mechanics.
“We are very happy to finally be able to present Brand Learning. We know what a challenge it can be to implement a brand throughout an entire organization and onboard everyone. Now companies can ensure employees and partners take on their brand, by creating a fun experience that educates and motivates everyone to become brand ambassadors.” – Eric Francia, Founder at deBroome.
Brand Learning is built with gamification rewards such as earning coins, achieving levels, and much more that makes learning fun and easy.
Ericsson is just one of the global companies that uses deBroome’s services;
“deBroome has with their cloud service helped us develop Ericsson Brand House, our robust brand management platform that serves more than 90,000 Ericsson users worldwide, as well as our external partners and agencies. The platform is very intuitive and makes content editing a simple task (even for novice users). We continuously add functionality, like Brand Learning, which complements the system seamlessly and help us increase brand engagement all over the organization. The deBroome team support is nothing short of stellar, we are very satisfied.” – Rolando Ramirez, Director Brand Design at Ericsson.
Brand Learning is simple to implement and suits companies of different sizes and complexity. It can be combined with Brand Portal or used as a stand-alone solution, and it is available as a subscription service.
Curious and want to learn more? Don't hesitate to contact us.